The name of the Display Window or Canvas. See Canvas.
The name of the Control Window. See Control Window.
Or Display Window. The permanent window used by Atlantis to show pictures. The Canvas contains one or more canvas pads in which the pictures are shown.
For selection and control of canvas pads.
A part of the Canvas that shows a picture of a specific event with specific cuts, transformations and interactions applied.
Used by the ZMR interaction for zooming and rotation in a canvas window.
Permanent window named "Atlantis GUI". The window used by Atlantis for control and management. It contains Menu, Canvas Control, Interaction Control, Parameter Control and Output Display parts.
Or Canvas. See Canvas.
To select and control interactions.
The real work! Zoom, move, rotate, select, special transformations, etc.
(See Chapter 4, Interactions)
To select and print events, to set personal preferences, to get help and to reset Atlantis.
Combinations of a keyboard key and a mouse key, that are used to generate pop-up menus or to perform interactions.
Output area to display information about various topics, e.g. track information, pick information, cuts summary.
See Canvas Pad.
To view and modify Atlantis parameters.
See Control Window.
Or Canvas. See Canvas.
Interaction to zoom, move and/or rotate a picture in a canvas pad.