Surface Properties Functions
Parent topic:
Realistic Rendering and 3D Data Processing
SurfFlatNormal
Calculates the flat surface normals.
SurfSmoothNormal
Calculates the smooth surface normals.
HitPoint3DEpsSO
Calculates coordinates of the hit points for a block of rays from the single origin.
HitPoint3DEpsMO
Calculates coordinates of the hit points for a block of rays from the multiple origins.
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