Ray-Scene Intersection Engine
Parent topic:
Realistic Rendering and 3D Data Processing
IntersectMO
Calculates parameters of intersection of rays with the scene triangles.
IntersectEyeSO
Calculates intersection of the primary ray with the geometry of scene.
IntersectAnySO
Performs occlusion tests for block of rays with the single origin.
IntersectMultipleSO
Calculates the parameters of intersection of rays with the specified number of scene triangles.
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